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UX-UI Design admin April 2, 2025

UX-UI Design

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What is UX & UI?

UX (User Experience) and UI (User Interface) Design are two critical components in the development of a product or website, focusing on the overall experience of the user and how they interact with the product.
UX Design Refers to the process of improving user satisfaction with a product by enhancing the usability, accessibility, and pleasure provided in the interaction.
UI Design Focuses on the visual and interactive elements of a product—what users see and touch.
Together, UX/UI design ensures the product is both user-friendly and visually appealing.

What you'll learn

In this course, you will learn the basics of UX/UI design and how to apply them step by step. You will understand how to do user research, create wireframes, and build the structure of a website or app. You’ll also learn about visual design, how to make prototypes, and test them to improve the user experience. The course covers mobile-friendly (responsive) design, easy-to-read content (UX writing), and making designs accessible to everyone. You will also learn how to work with developers and team members during a project. By the end, you will be ready with a design portfolio to show your skills.

Schedule

Day Time Price Instructor
Mon – Wed
8:00 – 10:00
$5/hrs
Amit bachal
Tue – Thu
Content
Content
Content

Certificate

DETAILED COURSE BREAKUP FOR UX/UI DESIGN | DURATION 2.5 MONTHS

Topics Covered >

  • What is UX/UI design?
  • Difference between UX and UI design.
  • Importance of UX/UI in product development.
  • Overview of design thinking and human-centered design.
  • Introduction to design tools (Figma, Adobe XD, Sketch).

Topics Covered >

  • Understanding users: Importance of user research.
  • Research methods: Surveys, interviews, and focus groups.
  • Data analysis and user persona creation.
  • Journey mapping: Identifying pain points and opportunities.
  • Competitive analysis and market research.

Topics Covered >

  • Fundamentals of Information Architecture.
  • Creating site maps and user flows.
  • Low-fidelity wireframing: Sketches and digital tools.
  • Usability principles in wireframes.
  • Tools for wireframing: Figma, Adobe XD, and Miro.

Topics Covered >

  • Color theory and psychology in design.
  • Typography: Fonts, readability, and hierarchy.
  • Grid systems and layout design.
  • Iconography and imagery usage.
  • Creating and using design systems.

Topics Covered >

  • High-fidelity UI design: Creating polished screens.
  • Interactive prototyping: Linking screens and user flows.
  • Micro-interactions: Enhancing user engagement.
  • Tools for UI design and prototyping: Figma, InVision, Principle.
  • Testing prototypes: Feedback and iteration.

Topics Covered >

  • What is usability testing?
  • Types of usability testing (A/B testing, heuristic evaluation).
  • Planning and conducting usability tests.
  • Analysing test results to improve designs.
  • Iterative design: Implementing feedback for better results.

Topics Covered >

  • Designing for different screen sizes and resolutions.
  • Responsive design principles.
  • Adaptive design: Creating tailored user experiences.
  • Mobile-first and desktop-first approaches.
  • Tools for responsive design testing.

Topics Covered >

  • What is UX writing? Crafting microcopy and CTAs.
  • Accessibility standards (WCAG guidelines).
  • Designing for inclusivity: Visual and functional accessibility.
  • Tools for testing accessibility in designs.

Topics Covered >

  • Collaborating with stakeholders and developers.
  • Design handoff process using Zeplin, Avocode, or Figma.
  • Documenting design decisions.
  • Best practices for smooth developer collaboration.

Topics Covered >

  • Selecting the best projects for your portfolio.
  • Writing case studies to highlight your design process.
  • Structuring a portfolio: Tools and platforms (Behance, Dribbble).
  • Presenting your portfolio to potential employers.

Topics Covered >

  • Work on a real-world project simulating industry scenario.
  • Conduct research, design wireframes, and develop prototypes.
  • Present your project to mentors and peers for feedback.
  • Add the completed project to your portfolio.

Cancellation policy

Cancellation Before Course Start:

  • If you cancel 7 days or more before the course start date, you will receive a 100% refund.
  • If you cancel within 6 days of the course start date, a 20% cancellation fee will be applied.

Cancellation After Course Start:

  • No refund will be provided once the course has started.
  • However, you may be eligible to transfer your seat to the next batch (subject to availability and approval).

No-Show Policy:

  • If you fail to attend the course without prior notice, no refund or transfer will be provided.

Batch Transfers:

  • You may request a one-time batch transfer before the second session, subject to seat availability.

Refund Timeline:

  • All approved refunds will be processed within 7–10 working days to your original payment method.

40,000/-

Online

5

12 weeks

10